AI Insights · Timothy · July 2022
Top 5 PVP Games Performance in Ireland: Q2 2022
In Q2 2022, the top 5 PVP games in Ireland showed varied trends in revenue, downloads, and active users, with notable performances from Roblox and Pokémon GO.
In the second quarter of 2022, the top 5 PVP games on a unified platform in Ireland demonstrated diverse performance trends in terms of revenue, downloads, and active users. Here’s a closer look at how these games fared:
Roblox from Roblox Corporation experienced fluctuating weekly revenue, peaking at around $67K in mid-April and then dropping to approximately $39K by the end of June. Weekly downloads showed a noticeable increase in mid-April, reaching about 5.3K, but generally hovered around 3.5K to 4K. Active users saw a steady rise, growing from 225K at the start of Q2 to 246K by the end of June.
Coin Master by Moon Active indicated a consistent growth in weekly revenue, starting at $33K and climbing to over $51K by the end of the quarter. The game's downloads saw a decline, starting at 1.2K and decreasing to just over 1K. Active users remained relatively stable, fluctuating around 14K to 16K throughout the period.
State of Survival: Zombie War from FunPlus International AG had a notable increase in weekly revenue, peaking at approximately $22K in mid-June. Weekly downloads were erratic, with a high of around 1.3K in mid-April but generally staying below 1K. Active users showed a slight decline from around 7.7K at the start of Q2 to about 6.8K by the end of June.
Clash of Clans by Supercell saw its weekly revenue fluctuate, with a peak of about $29K in early May but dropping to around $10K towards the end of June. Downloads were relatively low and stable, averaging around 1.2K to 1.4K. The game's active users slightly decreased from 203K to roughly 200K over the quarter.
Pokémon GO from Niantic, Inc. exhibited a significant increase in weekly revenue, surging to over $30K at the end of May and then stabilizing around $15K to $20K in June. Downloads saw a peak of approximately 2.1K at the end of June. The game's active users increased consistently, starting at around 71K and reaching over 90K by the end of the quarter.
These trends highlight the dynamic nature of the PVP gaming market in Ireland. For more detailed insights and data, visit Sensor Tower.